The metaverse (or metaverse) is a virtual reality / augmented reality universe that allows for the virtual creation of social connections. It is a 3D digital representation based on the virtual reality gaming experience. The question is what changes the metaverse will bring to the future of work.
Imagine a world where you could chat on the beach with your coworkers, take notes on a meeting on the way to a space station, or teleport from your office in New York, all from the comfort of your sofa, to your home. These examples offer only a glimpse of the future vision of the work promised by the “metaverse”.
The metaverse is generally considered to be a network of 3D virtual worlds. It is a space where people can interact, do business and socialize through their virtual “avatars”. Think of it as a virtual reality version of today’s internet. The metaverse seems poised to reshape the world of work, and in many ways. Here are some of the changes it will bring to the world of work.
If you want to be part of the future instead, read our file on how to find work related to the metaverse.
A shift around teamwork and collaboration in the metaverse
The metaverse will bring new levels of social connection, mobility and collaboration in a virtual world of work. With an immersive platform, employee digital avatars will be able to do this enter and exit virtual offices and meeting rooms in real time. They could go to virtual support or relax with colleagues in a networking room. Other metaverse companies are emphasizing work solutions that help counter the fatigue of video meetings and the social disconnection of remote working.
Separately, a study by Nuffield Health in the UK found that nearly a third of remote workers in the UK have struggled to separate their personal and professional lives. Virtual jobs provide a better demarcation between family and professional life. When the work is done, you can say goodbye to your colleagues and leave.
In the virtual workplace, your avatar provides a way to communicate your status. In fact, you can indicate that you are in a meeting or that you have left for a lunch break. You will stay in touch with colleagues without feeling chained to your computer. Indeed, this is a frequent source of stress in traditional remote work situations.
Metaverse will solve 3D problems
Many of us approach problems visually. This is the case with areas such as health, architecture, construction. Visually interacting with ideas and solving problems using 3D models is a smart way to work.
In the metaverse, everything can be modeled in 3D. There you can do more accurate evaluation, design and decision making. Furthermore, it generates less time constraints and less financial costs. Think of it like this: You work on a construction team. A virtual electrician can reach you from home (no matter where you are). He will be able to help you virtually solve a wiring problem.
Faster learning in the metaverse
The metaverse will revolutionize the training and development of skills. Indeed, it will reduce the time it takes to develop and acquire new skills. AI-enabled digital coaches could be available to help with employee training and guidance careers. In the metaverse, any object could be made interactiveproviding 3D views and step-by-step “how-to” guides.
Role-playing exercises and virtual reality simulations will become common. They will allow worker avatars to learn in very realistic “game” scenarios, such as “The high pressure sales presentation”, “the difficult customer” or “a difficult conversation with an employee”.
Virtual reality technologies are already used in many industries to accelerate skills development. For example, the surgical technology company Medivis uses technology Microsoft HoloLens to train medical students through interaction with 3D anatomical models. Furthermore, the metaverse can exploit the potential of technologies fun learning for an easier and faster acquisition of skills.
Research has established that training in the virtual world can offer significant benefits over traditional instructor-led or classroom training. Indeed it offers greater opportunity to visually demonstrate concepts (e.g. engineering design) and work practices, greater opportunities for learning by doing, and greater overall engagement through immersion in play and problem solving.
The metaverse in the world of work, a change that will happen faster than we think
The world of work is perhaps the one where the metaverse will have maximum impact on all uses. Building on the remote business trends that emerged from the pandemic, offering the in-person contact and spontaneity it offers with the freedom to work anywhere, anytime could be a real revolution for companies and employees. Bill Gates thinks change will come faster than we thought.
“In the next two or three years,” Gates wrote on his blog, “I expect most of the virtual encounters switch 2D camera image grids […] to the metaverse, a 3D space with digital avatars. “
This will require VR headsets and motion capture gloves, all of which we can expect companies like Microsoft to implement and have in the future.