all about Sony’s future VR headset

Sony maintains the suspense by gradually revealing the features and functions of its future virtual reality headset, the PS VR2. Here’s what we already know about this highly anticipated accessory from gamers.

2023 will be the year of virtual reality (VR for Virtual reality in English) and augmented reality (AR for Augmented reality in English). Several digital giants are working hard on the subject, most notably Apple, which is expected to soon release a revolutionary headset, heralded – and hoped – as innovative as the iPhone in its day. Meta, which developed the Occulus and Quest VR headsets, is also in play, with its future high-end Meta Quest Pro headset, which will mark a significant breakthrough in metaverse development. But Sony does not intend to be left behind and is actively preparing its PS VR2 (PlayStation VR2 from its full name), the virtual reality headset for PS5, intended primarily for gamers. If we still do not know the release date – estimated in 2023 – nor the price of this promising accessory, the Japanese manufacturer wisely maintains the expectations of its fans by regularly releasing information on its design, its technical characteristics, its interface, its functions. and future compatible games.

PS VR2: a more precise and more comfortable viewer

The PS VR2 has a very similar design to the PS5: white, futuristic and curvy. Its weight should be slightly less than that of the previous helmet, the PS VR, and therefore more comfortable, particularly thanks to its ventilation system. Compatible with 4K and HDR (High Dynamic Range), it offers a 110-degree field of view – compared to about 100 degrees for PS VR – and offers foveal rendering, with a succession of fluid images – which incidentally limits the feeling of motion sickness. Thanks to an OLED screen, gamers will enjoy a display resolution of 2,000 x 2,040 pixels per eye and a refresh rate of 90/120 Hz – for comparison, the PS VR offered a resolution of 1920 x 1080 pixels (Full UD) for a speed update of 120 frames per second and its field of view is limited to 100 degrees. For added comfort, the helmet has a lens adjustment wheel, which will allow players to better adapt the distance of the lenses between the eyes, and thus optimize their vision. Finally, PS VR2 will offer better eye tracking. “A simple glance in a certain direction can result in an additional command for the game character, allowing players to interact in a more intuitive, innovative and realistic way with the environment.“Explains Sony on its blog.

The new controllers, supplied with the headset, will feature a six-axis motion capture system (three-axis gyroscope and three-axis accelerometer), as well as finger touch detection and infrared controller tracking. Along with the 3D audio, they should offer some very interesting sensations, such as the acceleration of the character’s heartbeat during moments of high tension, the rustle when objects pass very close to the character’s head, and even the thrust of a vehicle taking speed.

PS VR2: new viewing modes

In a new post published on July 26, 2022 on its blog, Sony unveiled new modes that, if not revolutionary, are still up to date. The first novelty is the presence of a transparency mode which, thanks to the cameras placed on the outer shell of the helmet, allows the user to see their environment without having to remove the helmet. Quite a practical feature, let’s face it. This mode is activated via a control panel, available via a dedicated button on the helmet or a map from the PS5 Control Center, which allows you to choose between the “normal” view of the helmet or the transparent view. . This Control Center, like most VR headsets, provides quick access to other PS VR2 settings, such as game space adjustment.

This feature – already present on Meta Quest 2 – allows you to play safely. Thanks to the PS VR2 Sense controllers, integrated cameras and transparent view, the player can configure the play area, designing a safe area in which to play safely. This measure is not new, but it remains essential. First, the headset scans the room for walls and bulky objects to define the boundaries of the safe area. Then, the user can adjust these limits by redrawing them on the ground using one of the Sense joysticks. If it goes out of bounds, a warning message is displayed on the screen. What to avoid to grab a piece of furniture in the heat of the action.

PS VR2 will also mark the return of cinematic mode in addition to VR mode. View the PS5 interface and all applications – such as Netflix or YouTube – on a virtual cinema screen in HDR 1920 × 1080 video format, with frame rates of 24/60 Hz and even up to 120 Hz according to Sony. However, we can regret the lack of support for stereoscopic 3D video or Blu-ray files, which was still present on PS VR.

Additionally, PS VR2 will emphasize streaming by allowing the player to film themselves and stream content while playing. We do not know, however, if it will take accessories to take advantage of them, Sony is content to promise to others “many exciting new features“, without revealing anything else.

PS VR2: games adapted to virtual reality

Some PS VR2 compatible games were unveiled during State of Play in June. The most notable of them is Horizon: The call of the mountain, which gave us an in-depth insight into VR2’s capabilities, particularly with its breathtaking views. The player will take on the role of a new protagonist, Ryas, to explore the world and fight the machines using his bow. Also eagerly awaited Resident Evil Village will allow you to face the undead while Resident Evil 4 Remake will have exclusive virtual reality content on PlayStation 5. The Walking Dead: Saints and Sinners Chapter 2, No Man’s Sky And Ghost Burster VR are also expected.

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