Minecraft at war with NFTs

Mojang Studios, the software development house behind Minecraft, acquired by Microsoft for $ 2.5 billion in 2014, said in a statement posted on the Minecraft website:

As we are updating our Minecraft Usage Guidelines to offer more specific advice on new technologies, we wanted to take this opportunity to share our opinion that NFT integrations with Minecraft are generally not something we will support or allow. ..

“To ensure a safe and inclusive experience for Minecraft players, blockchain technologies cannot be integrated into our client and server applications, and Minecraft game content, such as worlds, skins, personal items or other mods, cannot be used by blockchain technology to create a rare digital asset Here are our reasons.

“Some companies have recently released NFT implementations that come bundled with Minecraft world files and skin packs. Other examples of how NFTs and blockchains could be used with Minecraft include the creation of Minecraft collectible NFTs, which allow players to earn NFTs through completed tasks on a server, or earn Minecraft NFT rewards for non-game activities.

“Each of these uses of NFT and other blockchain technologies creates digital ownership based on scarcity and exclusion, which does not align with Minecraft’s values ​​of creative inclusion and common play. NFTs are not inclusive for the whole community. and create a rich and have-not scenario.The speculative pricing and investment mindset around NFTs diverts attention from the game and encourages profit, which we believe is incompatible with our players’ long-term joy and success.

The Web3 NFT Worlds game project, which creates products that integrate with Minecraft, was hit hard by the decision. The platform’s NFT prices dropped about 70% after Mojang’s announcement to ban NFTs from Minecraft.

NFT Worlds ArkDev co-founder tweeted on July 21:

On the same day, Yat Siu, Executive Chairman of Animoca Brands, criticized Microsoft and Mojang on Twitter:

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